CIS - Funfair and Table or Parlour Games - Market Analysis, Forecast, Size, Trends and Insights
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View PricingCIS: Board Game Market 2020
Board Game Exports in CIS
The exports amounted to X units in 2017, jumping by X% against the previous year. The board game exports continue to indicate a prominent increase. The pace of growth was the most pronounced in 2011, when exports increased by X% year-to-year. The volume of exports peaked of X units in 2014; however, from 2015 to 2017, it stood at a somewhat lower level.
In value terms, board game exports totaled $X in 2017. The board game exports continue to indicate a prominent growth. Over the period under review, the board game exports attained its maximum level of $X in 2014; however, from 2015 to 2017, it failed to regain its momentum.
Board Game Exports by Country in CIS
Russia was the main exporting country with an export of around X units, which amounted to X% of total exports. Belarus (X units) took the second position in the ranking, distantly followed by Kazakhstan (X units). All these countries together held near X% share of total exports. Moldova (X units) took the weak share of total exports.
Exports from Russia increased at an average annual rate of +X% from 2007 to 2017. At the same time, Kazakhstan (+X%), Belarus (+X%) and Moldova (+X%) displayed positive paces of growth. Moreover, Kazakhstan emerged as the fastest growing exporter in CIS, with a CAGR of +X% from 2007-2017. While the share of Kazakhstan (-X%), Belarus (-X%) and Russia (-X%) decreased significantly, the shares of the other countries remained relatively stable throughout the analyzed period.
In value terms, Russia ($X) remains the largest board game supplier in CIS, making up X% of global exports. The second position in the ranking was occupied by Belarus ($X), with a X% share of global exports. It was followed by Moldova, with a X% share.
From 2007 to 2017, the average annual rate of growth in terms of value in Russia amounted to +X%. In the other countries, the average annual rates were as follows: Belarus (+X% per year) and Moldova (+X% per year).
Board Game Export Prices by Country in CIS
The board game export price in CIS stood at $X per unit in 2017, going down by -X% against the previous year. The board game export price continues to indicate a deep downturn. The most prominent rate of growth was recorded in 2010, an increase of X% against the previous year. The level of export price peaked of $X per unit in 2008; however, from 2009 to 2017, it failed to regain its momentum.
There were significant differences in the average export prices amongst the major exporting countries. In 2017, the country with the highest export price was Belarus ($X per unit), while Kazakhstan ($X per thousand units) was amongst the lowest.
From 2007 to 2017, the most notable rate of growth in terms of export prices was attained by Kazakhstan (-X% per year), while the other leaders experienced a decline in the export price figures.
Board Game Imports in CIS
In 2017, the amount of funfair and table or parlour games imported in CIS totaled X units, growing by X% against the previous year. The total imports indicated a modest growth from 2007 to 2017: its volume increased at an average annual rate of +X% over the last decade. The trend pattern, however, indicated some noticeable fluctuations throughout the analyzed period. Based on 2017 figures, the board game imports increased by +X% against 2015 indices. The growth pace was the most rapid in 2008, when imports increased by X% year-to-year. Over the period under review, the board game imports reached its peak figure volume of X units in 2014; however, from 2015 to 2017, it stood at a somewhat lower level.
In value terms, board game imports amounted to $X in 2017. The board game imports continue to indicate a modest expansion. Over the period under review, the board game imports reached its maximum level of $X in 2011; however, from 2012 to 2017, it failed to regain its momentum.
Board Game Imports by Country in CIS
Russia prevails in board game imports structure, finishing at X units, which was approx. X% of total imports in 2017. The following importers - Kazakhstan (X units) and Belarus (X units) each reached a X% share of total imports.
Imports into Russia increased at an average annual rate of +X% from 2007 to 2017. At the same time, Kazakhstan (+X%) and Belarus (+X%) displayed positive paces of growth. Moreover, Kazakhstan emerged as the fastest growing importer in CIS, with a CAGR of +X% from 2007-2017. From 2007 to 2017, the share of Russia decreased by -X% percentage points, while the shares of the other countries remained relatively stable throughout the analyzed period.
In value terms, Russia ($X) constitutes the largest market for imported funfair and table or parlour games in CIS, making up X% of global imports. The second position in the ranking was occupied by Kazakhstan ($X), with a X% share of global imports. It was followed by Belarus, with a X% share.
In Russia, board game imports remained relatively stable over the period from 2007-2017. The remaining importing countries recorded the following average annual rates of imports growth: Kazakhstan (+X% per year) and Belarus (+X% per year).
Board Game Import Prices by Country in CIS
The board game import price in CIS stood at $X per thousand units in 2017, declining by -X% against the previous year. The board game import price continues to indicate a relatively flat trend pattern. The most prominent rate of growth was recorded in 2008, when the import prices increased by X% year-to-year. The level of import price peaked of $X per thousand units in 2011; however, from 2012 to 2017, it stood at a somewhat lower level.
There were significant differences in the average import prices amongst the major importing countries. In 2017, the country with the highest import price was Kazakhstan ($X per thousand units), while Russia ($X per thousand units) was amongst the lowest.
From 2007 to 2017, the most notable rate of growth in terms of import prices was attained by Russia (-X% per year), while the other leaders experienced a decline in the import price figures.
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This report provides an in-depth analysis of the board game market in CIS. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2025.
Product coverage:
- Prodcom 32404270 - Tables for casino games, automatic bowling alley equipment, a nd other funfair, table or parlour games, including pintables (excluding operated by coins, banknotes
Country coverage:
- Armenia
- Azerbaijan
- Belarus
- Kazakhstan
- Kyrgyzstan
- Moldova
- Russia
- Tajikistan
- Uzbekistan
Data coverage:
- Market volume and value
- Per Capita consumption
- Forecast of the market dynamics in the medium term
- Production in CIS, split by region and country
- Trade (exports and imports) in CIS
- Export and import prices
- Market trends, drivers and restraints
- Key market players and their profiles
Reasons to buy this report:
- Take advantage of the latest data
- Find deeper insights into current market developments
- Discover vital success factors affecting the market
This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.
In this report, you can find information that helps you to make informed decisions on the following issues:
- How to diversify your business and benefit from new market opportunities
- How to load your idle production capacity
- How to boost your sales on overseas markets
- How to increase your profit margins
- How to make your supply chain more sustainable
- How to reduce your production and supply chain costs
- How to outsource production to other countries
- How to prepare your business for global expansion
While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.
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1. INTRODUCTION
Making Data-Driven Decisions to Grow Your Business
- REPORT DESCRIPTION
- RESEARCH METHODOLOGY AND AI PLATFORM
- DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
- GLOSSARY AND SPECIFIC TERMS
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2. EXECUTIVE SUMMARY
A Quick Overview of Market Performance
- KEY FINDINGS
- MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
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3. MARKET OVERVIEW
Understanding the Current State of The Market and Its Prospects
- MARKET SIZE
- CONSUMPTION BY COUNTRY
- MARKET FORECAST TO 2030
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4. MOST PROMISING PRODUCT
Finding New Products to Diversify Your Business
This Chapter is Available Only for the Professional Edition PRO- TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
- BEST-SELLING PRODUCTS
- MOST CONSUMED PRODUCT
- MOST TRADED PRODUCT
- MOST PROFITABLE PRODUCT FOR EXPORT
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5. MOST PROMISING SUPPLYING COUNTRIES
Choosing the Best Countries to Establish Your Sustainable Supply Chain
This Chapter is Available Only for the Professional Edition PRO- TOP COUNTRIES TO SOURCE YOUR PRODUCT
- TOP PRODUCING COUNTRIES
- TOP EXPORTING COUNTRIES
- LOW-COST EXPORTING COUNTRIES
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6. MOST PROMISING OVERSEAS MARKETS
Choosing the Best Countries to Boost Your Exports
This Chapter is Available Only for the Professional Edition PRO- TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
- TOP CONSUMING MARKETS
- UNSATURATED MARKETS
- TOP IMPORTING MARKETS
- MOST PROFITABLE MARKETS
7. PRODUCTION
The Latest Trends and Insights into The Industry
- PRODUCTION VOLUME AND VALUE
- PRODUCTION BY COUNTRY
8. IMPORTS
The Largest Importers on The Market and How They Succeed
- IMPORTS FROM 2012–2023
- IMPORTS BY COUNTRY
- IMPORT PRICES BY COUNTRY
9. EXPORTS
The Largest Exporters on The Market and How They Succeed
- EXPORTS FROM 2012–2023
- EXPORTS BY COUNTRY
- EXPORT PRICES BY COUNTRY
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10. PROFILES OF MAJOR PRODUCERS
The Largest Producers on The Market and Their Profiles
This Chapter is Available Only for the Professional Edition PRO -
11. COUNTRY PROFILES
The Largest Markets And Their Profiles
This Chapter is Available Only for the Professional Edition PRO- Armenia
- Azerbaijan
- Belarus
- Kazakhstan
- Kyrgyzstan
- Moldova
- Russia
- Tajikistan
- Uzbekistan
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LIST OF TABLES
- Key Findings In 2023
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Per Capita Consumption, By Country, 2018–2023
- Production, In Physical Terms, By Country, 2012–2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country Of Destination, 2012–2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, By Country Of Origin, 2012–2023
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LIST OF FIGURES
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Consumption, By Country, 2023
- Market Volume Forecast to 2030
- Market Value Forecast to 2030
- Products: Market Size And Growth, By Type
- Products: Average Per Capita Consumption, By Type
- Products: Exports And Growth, By Type
- Products: Export Prices And Growth, By Type
- Production Volume And Growth
- Exports And Growth
- Export Prices And Growth
- Market Size And Growth
- Per Capita Consumption
- Imports And Growth
- Import Prices
- Production, In Physical Terms, 2012–2023
- Production, In Value Terms, 2012–2023
- Production, By Country, 2023
- Production, In Physical Terms, By Country, 2012–2023
- Imports, In Physical Terms, 2012–2023
- Imports, In Value Terms, 2012–2023
- Imports, In Physical Terms, By Country, 2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country, 2012–2023
- Exports, In Physical Terms, 2012–2023
- Exports, In Value Terms, 2012–2023
- Exports, In Physical Terms, By Country, 2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, 2012–2023
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