Report Eastern Asia - Games Operated by Coins, Banknotes or Discs - Market Analysis, Forecast, Size, Trends and Insights for 499$
Report Update Nov 1, 2024

Eastern Asia - Games Operated by Coins, Banknotes or Discs - Market Analysis, Forecast, Size, Trends and Insights

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Eastern Asia: Coin Game Market 2022

Coin Game Market Size in Eastern Asia

The East Asian coin game market fell to $X in 2021, with a decrease of -11.7% against the previous year. In general, consumption, however, showed a perceptible increase. Over the period under review, the market attained the maximum level at $X in 2015; however, from 2016 to 2021, consumption remained at a lower figure.

Coin Game Production in Eastern Asia

In value terms, coin game production reached $X in 2021 estimated in export price. Over the period under review, production recorded a strong increase. The growth pace was the most rapid in 2014 with an increase of 193%. Over the period under review, production attained the peak level at $X in 2015; however, from 2016 to 2021, production remained at a lower figure.

Coin Game Exports

Exports in Eastern Asia

In 2021, the amount of games operated by coins, banknotes or discs exported in Eastern Asia skyrocketed to X units, rising by 34% on 2020. Total exports indicated mild growth from 2012 to 2021: its volume increased at an average annual rate of +1.4% over the last nine-year period. The trend pattern, however, indicated some noticeable fluctuations being recorded throughout the analyzed period. Based on 2021 figures, exports decreased by -12.3% against 2019 indices. The most prominent rate of growth was recorded in 2015 with an increase of 38% against the previous year. As a result, the exports attained the peak of X units. From 2016 to 2021, the growth of the exports remained at a lower figure.

In value terms, coin game exports expanded rapidly to $X in 2021. Overall, exports, however, continue to indicate a perceptible slump. The most prominent rate of growth was recorded in 2013 with an increase of 17%. As a result, the exports reached the peak of $X. From 2014 to 2021, the growth of the exports failed to regain momentum.

Exports by Country

In 2021, China (X units) represented the major exporter of games operated by coins, banknotes or discs, generating 81% of total exports. It was distantly followed by Taiwan (Chinese) (X units), creating an 11% share of total exports. The following exporters - Hong Kong SAR (X units) and Japan (X units) - together made up 7.6% of total exports.

China was also the fastest-growing in terms of the games operated by coins, banknotes or discs exports, with a CAGR of +28.0% from 2012 to 2021. Taiwan (Chinese) (-8.0%), Hong Kong SAR (-10.9%) and Japan (-23.7%) illustrated a downward trend over the same period. From 2012 to 2021, the share of China increased by +71 percentage points.

In value terms, China ($X) remains the largest coin game supplier in Eastern Asia, comprising 68% of total exports. The second position in the ranking was taken by Taiwan (Chinese) ($X), with a 12% share of total exports. It was followed by Hong Kong SAR, with an 11% share.

In China, coin game exports remained relatively stable over the period from 2012-2021. In the other countries, the average annual rates were as follows: Taiwan (Chinese) (-5.1% per year) and Hong Kong SAR (-9.2% per year).

Export Prices by Country

The export price in Eastern Asia stood at $X per unit in 2021, waning by -14.9% against the previous year. Over the period under review, the export price showed a deep slump. The growth pace was the most rapid in 2013 when the export price increased by 25%. As a result, the export price attained the peak level of $X per unit. From 2014 to 2021, the the export prices remained at a lower figure.

There were significant differences in the average prices amongst the major exporting countries. In 2021, the country with the highest price was Hong Kong SAR ($X per unit), while China ($X per unit) was amongst the lowest.

From 2012 to 2021, the most notable rate of growth in terms of prices was attained by Japan (+14.8%), while the other leaders experienced more modest paces of growth.

Coin Game Imports

Imports in Eastern Asia

In 2021, imports of games operated by coins, banknotes or discs in Eastern Asia reached X units, picking up by 4.6% against the previous year. Overall, imports, however, saw a noticeable descent. The most prominent rate of growth was recorded in 2019 when imports increased by 28%. As a result, imports reached the peak of X units. From 2020 to 2021, the growth of imports remained at a lower figure.

In value terms, coin game imports expanded remarkably to $X in 2021. Over the period under review, imports, however, continue to indicate a deep reduction. The most prominent rate of growth was recorded in 2019 with an increase of 24%. The level of import peaked at $X in 2012; however, from 2013 to 2021, imports stood at a somewhat lower figure.

Imports by Country

In 2021, China (X units) and Japan (X units) were the major importers of games operated by coins, banknotes or discs in Eastern Asia, together comprising 71% of total imports. Hong Kong SAR (X units) held the next position in the ranking, followed by Taiwan (Chinese) (X units). All these countries together took near 24% share of total imports. Macao SAR (X units) took a minor share of total imports.

From 2012 to 2021, the most notable rate of growth in terms of purchases, amongst the leading importing countries, was attained by China (with a CAGR of +3.1%), while imports for the other leaders experienced a decline in the imports figures.

In value terms, Hong Kong SAR ($X), Japan ($X) and China ($X) constituted the countries with the highest levels of imports in 2021, with a combined 73% share of total imports.

China, with a CAGR of +4.1%, recorded the highest growth rate of the value of imports, among the main importing countries over the period under review, while purchases for the other leaders experienced a decline in the imports figures.

Import Prices by Country

In 2021, the import price in Eastern Asia amounted to $X per unit, growing by 3.8% against the previous year. Overall, the import price, however, recorded a noticeable curtailment. The pace of growth was the most pronounced in 2016 when the import price increased by 24% against the previous year. The level of import peaked at $X per unit in 2012; however, from 2013 to 2021, import prices remained at a lower figure.

There were significant differences in the average prices amongst the major importing countries. In 2021, the country with the highest price was Macao SAR ($X per unit), while China ($X per unit) was amongst the lowest.

From 2012 to 2021, the most notable rate of growth in terms of prices was attained by Macao SAR (+5.6%), while the other leaders experienced more modest paces of growth.

Source: IndexBox Platform

Frequently Asked Questions (FAQ) :

The country with the largest volume of coin game consumption was China, accounting for 66% of total volume. Moreover, coin game consumption in China exceeded the figures recorded by the second-largest consumer, Japan, fourfold. South Korea ranked third in terms of total consumption with a 7.5% share.
China remains the largest coin game producing country in Eastern Asia, accounting for 78% of total volume. Moreover, coin game production in China exceeded the figures recorded by the second-largest producer, Japan, eightfold. South Korea ranked third in terms of total production with a 6.9% share.
In value terms, China, South Korea and Taiwan Chinese) appeared to be the countries with the highest levels of exports in 2021, with a combined 77% share of total exports.
In value terms, the largest coin game importing markets in Eastern Asia were Hong Kong SAR, China and Japan, together accounting for 67% of total imports.
The export price in Eastern Asia stood at $17 per unit in 2021, reducing by -72.1% against the previous year.
The import price in Eastern Asia stood at $53 per unit in 2021, surging by 18% against the previous year.

This report provides an in-depth analysis of the coin game market in Eastern Asia. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2030.

Product coverage:

  • Prodcom 32404230 - Games operated by coins, banknotes, discs or other similar articles (excluding bowling alley equipment)

Country coverage:

Data coverage:

  • Market volume and value
  • Per Capita consumption
  • Forecast of the market dynamics in the medium term
  • Production in Eastern Asia, split by region and country
  • Trade (exports and imports) in Eastern Asia
  • Export and import prices
  • Market trends, drivers and restraints
  • Key market players and their profiles

Reasons to buy this report:

  • Take advantage of the latest data
  • Find deeper insights into current market developments
  • Discover vital success factors affecting the market

This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.

In this report, you can find information that helps you to make informed decisions on the following issues:

  1. How to diversify your business and benefit from new market opportunities
  2. How to load your idle production capacity
  3. How to boost your sales on overseas markets
  4. How to increase your profit margins
  5. How to make your supply chain more sustainable
  6. How to reduce your production and supply chain costs
  7. How to outsource production to other countries
  8. How to prepare your business for global expansion

While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.

  1. 1. INTRODUCTION

    Making Data-Driven Decisions to Grow Your Business

    1. REPORT DESCRIPTION
    2. RESEARCH METHODOLOGY AND AI PLATFORM
    3. DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
    4. GLOSSARY AND SPECIFIC TERMS
  2. 2. EXECUTIVE SUMMARY

    A Quick Overview of Market Performance

    1. KEY FINDINGS
    2. MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
  3. 3. MARKET OVERVIEW

    Understanding the Current State of The Market and Its Prospects

    1. MARKET SIZE
    2. CONSUMPTION BY COUNTRY
    3. MARKET FORECAST TO 2030
  4. 4. MOST PROMISING PRODUCT

    Finding New Products to Diversify Your Business

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
    2. BEST-SELLING PRODUCTS
    3. MOST CONSUMED PRODUCT
    4. MOST TRADED PRODUCT
    5. MOST PROFITABLE PRODUCT FOR EXPORT
  5. 5. MOST PROMISING SUPPLYING COUNTRIES

    Choosing the Best Countries to Establish Your Sustainable Supply Chain

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP COUNTRIES TO SOURCE YOUR PRODUCT
    2. TOP PRODUCING COUNTRIES
    3. TOP EXPORTING COUNTRIES
    4. LOW-COST EXPORTING COUNTRIES
  6. 6. MOST PROMISING OVERSEAS MARKETS

    Choosing the Best Countries to Boost Your Exports

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
    2. TOP CONSUMING MARKETS
    3. UNSATURATED MARKETS
    4. TOP IMPORTING MARKETS
    5. MOST PROFITABLE MARKETS
  7. 7. PRODUCTION

    The Latest Trends and Insights into The Industry

    1. PRODUCTION VOLUME AND VALUE
    2. PRODUCTION BY COUNTRY
  8. 8. IMPORTS

    The Largest Importers on The Market and How They Succeed

    1. IMPORTS FROM 2012–2023
    2. IMPORTS BY COUNTRY
    3. IMPORT PRICES BY COUNTRY
  9. 9. EXPORTS

    The Largest Exporters on The Market and How They Succeed

    1. EXPORTS FROM 2012–2023
    2. EXPORTS BY COUNTRY
    3. EXPORT PRICES BY COUNTRY
  10. 10. PROFILES OF MAJOR PRODUCERS

    The Largest Producers on The Market and Their Profiles

    This Chapter is Available Only for the Professional Edition PRO
  11. 11. COUNTRY PROFILES

    The Largest Markets And Their Profiles

    This Chapter is Available Only for the Professional Edition PRO
    • China
    • Hong Kong SAR
    • Macao SAR
    • Japan
    • South Korea
    • Taiwan (Chinese)
    • Democratic People's Republic of Korea
  12. LIST OF TABLES

    1. Key Findings In 2023
    2. Market Volume, In Physical Terms, 2012–2023
    3. Market Value, 2012–2023
    4. Per Capita Consumption, By Country, 2018–2023
    5. Production, In Physical Terms, By Country, 2012–2023
    6. Imports, In Physical Terms, By Country, 2012–2023
    7. Imports, In Value Terms, By Country, 2012–2023
    8. Import Prices, By Country Of Destination, 2012–2023
    9. Exports, In Physical Terms, By Country, 2012–2023
    10. Exports, In Value Terms, By Country, 2012–2023
    11. Export Prices, By Country Of Origin, 2012–2023
  13. LIST OF FIGURES

    1. Market Volume, In Physical Terms, 2012–2023
    2. Market Value, 2012–2023
    3. Consumption, By Country, 2023
    4. Market Volume Forecast to 2030
    5. Market Value Forecast to 2030
    6. Products: Market Size And Growth, By Type
    7. Products: Average Per Capita Consumption, By Type
    8. Products: Exports And Growth, By Type
    9. Products: Export Prices And Growth, By Type
    10. Production Volume And Growth
    11. Exports And Growth
    12. Export Prices And Growth
    13. Market Size And Growth
    14. Per Capita Consumption
    15. Imports And Growth
    16. Import Prices
    17. Production, In Physical Terms, 2012–2023
    18. Production, In Value Terms, 2012–2023
    19. Production, By Country, 2023
    20. Production, In Physical Terms, By Country, 2012–2023
    21. Imports, In Physical Terms, 2012–2023
    22. Imports, In Value Terms, 2012–2023
    23. Imports, In Physical Terms, By Country, 2023
    24. Imports, In Physical Terms, By Country, 2012–2023
    25. Imports, In Value Terms, By Country, 2012–2023
    26. Import Prices, By Country, 2012–2023
    27. Exports, In Physical Terms, 2012–2023
    28. Exports, In Value Terms, 2012–2023
    29. Exports, In Physical Terms, By Country, 2023
    30. Exports, In Physical Terms, By Country, 2012–2023
    31. Exports, In Value Terms, By Country, 2012–2023
    32. Export Prices, 2012–2023

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