Report Eastern Asia - Video Game Consoles - Market Analysis, Forecast, Size, Trends and Insights for 499$
Report Update Nov 1, 2024

Eastern Asia - Video Game Consoles - Market Analysis, Forecast, Size, Trends and Insights

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Eastern Asia: Video Game Console Market 2024

Video Game Console Market Size in Eastern Asia

The East Asian video game console market skyrocketed to $X in 2022, increasing by 90% against the previous year. Over the period under review, consumption continues to indicate a remarkable increase. As a result, consumption attained the peak level and is likely to continue growth in the immediate term.

Video Game Console Production in Eastern Asia

In value terms, video game console production reached $X in 2022 estimated in export price. The total output value increased at an average annual rate of +2.4% over the period from 2012 to 2022; however, the trend pattern indicated some noticeable fluctuations being recorded in certain years. The most prominent rate of growth was recorded in 2015 with an increase of 28%. The level of production peaked at $X in 2018; however, from 2019 to 2022, production remained at a lower figure.

Video Game Console Exports

Exports in Eastern Asia

In 2022, approx. X units of video game consoles were exported in Eastern Asia; surging by 2.2% compared with the year before. Total exports indicated a prominent expansion from 2012 to 2022: its volume increased at an average annual rate of +5.3% over the last decade. The trend pattern, however, indicated some noticeable fluctuations being recorded throughout the analyzed period. Based on 2022 figures, exports increased by +47.7% against 2019 indices. The growth pace was the most rapid in 2021 with an increase of 35%. Over the period under review, the exports reached the maximum in 2022 and are expected to retain growth in years to come.

In value terms, video game console exports soared to $X in 2022. In general, exports recorded a buoyant expansion. The pace of growth appeared the most rapid in 2017 with an increase of 45%. Over the period under review, the exports hit record highs in 2022 and are expected to retain growth in years to come.

Exports by Country

China prevails in exports structure, resulting at X units, which was near 94% of total exports in 2022. Hong Kong SAR (X units) and Japan (X units) followed a long way behind the leaders.

China was also the fastest-growing in terms of the video game consoles exports, with a CAGR of +6.9% from 2012 to 2022. At the same time, Japan (+5.8%) displayed positive paces of growth. By contrast, Hong Kong SAR (-8.8%) illustrated a downward trend over the same period. While the share of China (+13 p.p.) increased significantly in terms of the total exports from 2012-2022, the share of Hong Kong SAR (-12.6 p.p.) displayed negative dynamics. The shares of the other countries remained relatively stable throughout the analyzed period.

In value terms, China ($X) remains the largest video game console supplier in Eastern Asia, comprising 84% of total exports. The second position in the ranking was held by Japan ($X), with an 11% share of total exports.

In China, video game console exports expanded at an average annual rate of +9.6% over the period from 2012-2022. The remaining exporting countries recorded the following average annual rates of exports growth: Japan (+9.5% per year) and Hong Kong SAR (-3.3% per year).

Export Prices by Country

In 2022, the export price in Eastern Asia amounted to $X per unit, picking up by 13% against the previous year. Over the period from 2012 to 2022, it increased at an average annual rate of +2.9%. The pace of growth appeared the most rapid in 2017 an increase of 17%. Over the period under review, the export prices attained the maximum in 2022 and is expected to retain growth in the near future.

There were significant differences in the average prices amongst the major exporting countries. In 2022, amid the top suppliers, the country with the highest price was Japan ($X per unit), while China ($X per unit) was amongst the lowest.

From 2012 to 2022, the most notable rate of growth in terms of prices was attained by Hong Kong SAR (+6.1%), while the other leaders experienced more modest paces of growth.

Video Game Console Imports

Imports in Eastern Asia

In 2022, the amount of video game consoles imported in Eastern Asia stood at X units, increasing by 4.9% compared with the year before. Overall, imports, however, saw a mild decline. The most prominent rate of growth was recorded in 2017 with an increase of 98% against the previous year. The volume of import peaked at X units in 2018; however, from 2019 to 2022, imports failed to regain momentum.

In value terms, video game console imports rose markedly to $X in 2022. Over the period under review, imports enjoyed a noticeable expansion. The most prominent rate of growth was recorded in 2017 with an increase of 128%. Over the period under review, imports hit record highs in 2022 and are expected to retain growth in the near future.

Imports by Country

Japan was the major importing country with an import of around X units, which finished at 56% of total imports. Hong Kong SAR (X units) took the second position in the ranking, distantly followed by South Korea (X units), Taiwan (Chinese) (X units) and China (X units). All these countries together held near 44% share of total imports.

Imports into Japan increased at an average annual rate of +2.8% from 2012 to 2022. At the same time, China (+17.1%), South Korea (+11.9%) and Taiwan (Chinese) (+3.8%) displayed positive paces of growth. Moreover, China emerged as the fastest-growing importer imported in Eastern Asia, with a CAGR of +17.1% from 2012-2022. By contrast, Hong Kong SAR (-9.7%) illustrated a downward trend over the same period. From 2012 to 2022, the share of Japan, South Korea, China and Taiwan (Chinese) increased by +18, +6.5, +4.4 and +2.7 percentage points, respectively.

In value terms, Japan ($X) constitutes the largest market for imported video game consoles in Eastern Asia, comprising 50% of total imports. The second position in the ranking was taken by Hong Kong SAR ($X), with an 18% share of total imports. It was followed by China, with a 17% share.

From 2012 to 2022, the average annual growth rate of value in Japan was relatively modest. The remaining importing countries recorded the following average annual rates of imports growth: Hong Kong SAR (-3.7% per year) and China (+16.9% per year).

Import Prices by Country

In 2022, the import price in Eastern Asia amounted to $X per unit, picking up by 8.4% against the previous year. Over the last decade, it increased at an average annual rate of +3.6%. The pace of growth was the most pronounced in 2017 an increase of 15%. Over the period under review, import prices reached the peak figure in 2022 and is expected to retain growth in the near future.

Prices varied noticeably by country of destination: amid the top importers, the country with the highest price was China ($X per unit), while Hong Kong SAR ($X per unit) was amongst the lowest.

From 2012 to 2022, the most notable rate of growth in terms of prices was attained by South Korea (+9.6%), while the other leaders experienced more modest paces of growth.

Source: IndexBox Platform

Frequently Asked Questions (FAQ) :

China remains the largest video game console consuming country in Eastern Asia, accounting for 73% of total volume. Moreover, video game console consumption in China exceeded the figures recorded by the second-largest consumer, Hong Kong SAR, fivefold. The third position in this ranking was occupied by Japan, with a 6.4% share.
China remains the largest video game console producing country in Eastern Asia, accounting for 86% of total volume. Moreover, video game console production in China exceeded the figures recorded by the second-largest producer, Japan, sevenfold.
In value terms, China remains the largest video game console supplier in Eastern Asia, comprising 78% of total exports. The second position in the ranking was occupied by Japan, with a 21% share of total exports.
In value terms, Japan, Hong Kong SAR and China constituted the countries with the highest levels of imports in 2020, with a combined 91% share of total imports. South Korea and Macao SAR lagged somewhat behind, together accounting for a further 8.5%.
In 2020, the video game console export price in Eastern Asia amounted to $336 per unit, growing by 6.1% against the previous year.
The video game console import price in Eastern Asia stood at $454 per unit in 2020, waning by -14.2% against the previous year.

This report provides an in-depth analysis of the video game console market in Eastern Asia. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2030.

Product coverage:

  • Prodcom 26406050 - Video game consoles (not operated by means of payments)

Country coverage:

Data coverage:

  • Market volume and value
  • Per Capita consumption
  • Forecast of the market dynamics in the medium term
  • Production in Eastern Asia, split by region and country
  • Trade (exports and imports) in Eastern Asia
  • Export and import prices
  • Market trends, drivers and restraints
  • Key market players and their profiles

Reasons to buy this report:

  • Take advantage of the latest data
  • Find deeper insights into current market developments
  • Discover vital success factors affecting the market

This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.

In this report, you can find information that helps you to make informed decisions on the following issues:

  1. How to diversify your business and benefit from new market opportunities
  2. How to load your idle production capacity
  3. How to boost your sales on overseas markets
  4. How to increase your profit margins
  5. How to make your supply chain more sustainable
  6. How to reduce your production and supply chain costs
  7. How to outsource production to other countries
  8. How to prepare your business for global expansion

While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.

  1. 1. INTRODUCTION

    Making Data-Driven Decisions to Grow Your Business

    1. REPORT DESCRIPTION
    2. RESEARCH METHODOLOGY AND AI PLATFORM
    3. DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
    4. GLOSSARY AND SPECIFIC TERMS
  2. 2. EXECUTIVE SUMMARY

    A Quick Overview of Market Performance

    1. KEY FINDINGS
    2. MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
  3. 3. MARKET OVERVIEW

    Understanding the Current State of The Market and Its Prospects

    1. MARKET SIZE
    2. CONSUMPTION BY COUNTRY
    3. MARKET FORECAST TO 2030
  4. 4. MOST PROMISING PRODUCT

    Finding New Products to Diversify Your Business

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
    2. BEST-SELLING PRODUCTS
    3. MOST CONSUMED PRODUCT
    4. MOST TRADED PRODUCT
    5. MOST PROFITABLE PRODUCT FOR EXPORT
  5. 5. MOST PROMISING SUPPLYING COUNTRIES

    Choosing the Best Countries to Establish Your Sustainable Supply Chain

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP COUNTRIES TO SOURCE YOUR PRODUCT
    2. TOP PRODUCING COUNTRIES
    3. TOP EXPORTING COUNTRIES
    4. LOW-COST EXPORTING COUNTRIES
  6. 6. MOST PROMISING OVERSEAS MARKETS

    Choosing the Best Countries to Boost Your Exports

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
    2. TOP CONSUMING MARKETS
    3. UNSATURATED MARKETS
    4. TOP IMPORTING MARKETS
    5. MOST PROFITABLE MARKETS
  7. 7. PRODUCTION

    The Latest Trends and Insights into The Industry

    1. PRODUCTION VOLUME AND VALUE
    2. PRODUCTION BY COUNTRY
  8. 8. IMPORTS

    The Largest Importers on The Market and How They Succeed

    1. IMPORTS FROM 2012–2023
    2. IMPORTS BY COUNTRY
    3. IMPORT PRICES BY COUNTRY
  9. 9. EXPORTS

    The Largest Exporters on The Market and How They Succeed

    1. EXPORTS FROM 2012–2023
    2. EXPORTS BY COUNTRY
    3. EXPORT PRICES BY COUNTRY
  10. 10. PROFILES OF MAJOR PRODUCERS

    The Largest Producers on The Market and Their Profiles

    This Chapter is Available Only for the Professional Edition PRO
  11. 11. COUNTRY PROFILES

    The Largest Markets And Their Profiles

    This Chapter is Available Only for the Professional Edition PRO
    • China
    • Hong Kong SAR
    • Macao SAR
    • Japan
    • South Korea
    • Taiwan (Chinese)
    • Democratic People's Republic of Korea
  12. LIST OF TABLES

    1. Key Findings In 2023
    2. Market Volume, In Physical Terms, 2012–2023
    3. Market Value, 2012–2023
    4. Per Capita Consumption, By Country, 2018–2023
    5. Production, In Physical Terms, By Country, 2012–2023
    6. Imports, In Physical Terms, By Country, 2012–2023
    7. Imports, In Value Terms, By Country, 2012–2023
    8. Import Prices, By Country Of Destination, 2012–2023
    9. Exports, In Physical Terms, By Country, 2012–2023
    10. Exports, In Value Terms, By Country, 2012–2023
    11. Export Prices, By Country Of Origin, 2012–2023
  13. LIST OF FIGURES

    1. Market Volume, In Physical Terms, 2012–2023
    2. Market Value, 2012–2023
    3. Consumption, By Country, 2023
    4. Market Volume Forecast to 2030
    5. Market Value Forecast to 2030
    6. Products: Market Size And Growth, By Type
    7. Products: Average Per Capita Consumption, By Type
    8. Products: Exports And Growth, By Type
    9. Products: Export Prices And Growth, By Type
    10. Production Volume And Growth
    11. Exports And Growth
    12. Export Prices And Growth
    13. Market Size And Growth
    14. Per Capita Consumption
    15. Imports And Growth
    16. Import Prices
    17. Production, In Physical Terms, 2012–2023
    18. Production, In Value Terms, 2012–2023
    19. Production, By Country, 2023
    20. Production, In Physical Terms, By Country, 2012–2023
    21. Imports, In Physical Terms, 2012–2023
    22. Imports, In Value Terms, 2012–2023
    23. Imports, In Physical Terms, By Country, 2023
    24. Imports, In Physical Terms, By Country, 2012–2023
    25. Imports, In Value Terms, By Country, 2012–2023
    26. Import Prices, By Country, 2012–2023
    27. Exports, In Physical Terms, 2012–2023
    28. Exports, In Value Terms, 2012–2023
    29. Exports, In Physical Terms, By Country, 2023
    30. Exports, In Physical Terms, By Country, 2012–2023
    31. Exports, In Value Terms, By Country, 2012–2023
    32. Export Prices, 2012–2023

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