Japan - Games Operated by Coins, Banknotes or Discs - Market Analysis, Forecast, Size, Trends and Insights
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View PricingJapan: Coin Game Market 2024
Coin Game Market Size in Japan
In 2022, the Japanese coin game market increased by 0.5% to $X, rising for the second year in a row after two years of decline. Over the period under review, consumption, however, saw a pronounced reduction. As a result, consumption attained the peak level of $X. From 2019 to 2022, the growth of the market remained at a somewhat lower figure.
Coin Game Production in Japan
In value terms, coin game production dropped to $X in 2022 estimated in export price. Overall, the total production indicated a strong increase from 2012 to 2022: its value increased at an average annual rate of +6.3% over the last decade. The trend pattern, however, indicated some noticeable fluctuations being recorded throughout the analyzed period. Based on 2022 figures, production increased by +6.1% against 2020 indices. The most prominent rate of growth was recorded in 2013 when the production volume increased by 111%. Coin game production peaked at $X in 2018; however, from 2019 to 2022, production stood at a somewhat lower figure.
Coin Game Exports
Exports from Japan
For the third consecutive year, Japan recorded decline in overseas shipments of games operated by coins, banknotes or discs, which decreased by -7.5% to X units in 2022. Overall, exports saw a abrupt setback. The most prominent rate of growth was recorded in 2019 with an increase of 31% against the previous year. The exports peaked at X units in 2012; however, from 2013 to 2022, the exports remained at a lower figure.
In value terms, coin game exports declined remarkably to $X in 2022. Over the period under review, exports saw a deep contraction. The pace of growth was the most pronounced in 2019 with an increase of 32% against the previous year. The exports peaked at $X in 2012; however, from 2013 to 2022, the exports remained at a lower figure.
Exports by Country
The United States (X units), China (X units) and Taiwan (Chinese) (X units) were the main destinations of coin game exports from Japan, together comprising 75% of total exports.
From 2012 to 2022, the biggest increases were recorded for the United States (with a CAGR of +2.5%), while shipments for the other leaders experienced more modest paces of growth.
In value terms, the largest markets for coin game exported from Japan were the United States ($X), China ($X) and Taiwan (Chinese) ($X), together comprising 66% of total exports. South Korea, Hong Kong SAR, Australia, Singapore, Malaysia, the Philippines and the UK lagged somewhat behind, together comprising a further 26%.
In terms of the main countries of destination, South Korea, with a CAGR of +3.3%, recorded the highest growth rate of the value of exports, over the period under review, while shipments for the other leaders experienced a decline.
Export Prices by Country
The average coin game export price stood at $X per unit in 2022, reducing by -9.8% against the previous year. Overall, the export price recorded a deep downturn. The growth pace was the most rapid in 2016 an increase of 11% against the previous year. Over the period under review, the average export prices attained the maximum at $X per unit in 2012; however, from 2013 to 2022, the export prices stood at a somewhat lower figure.
Prices varied noticeably by country of destination: amid the top suppliers, the country with the highest price was South Korea ($X per unit), while the average price for exports to Malaysia ($X per unit) was amongst the lowest.
From 2012 to 2022, the most notable rate of growth in terms of prices was recorded for supplies to Australia (+3.6%), while the prices for the other major destinations experienced more modest paces of growth.
Coin Game Imports
Imports into Japan
In 2022, overseas purchases of games operated by coins, banknotes or discs increased by 69% to X units, rising for the fifth year in a row after three years of decline. In general, imports, however, saw a abrupt setback. Imports peaked at X units in 2012; however, from 2013 to 2022, imports stood at a somewhat lower figure.
In value terms, coin game imports surged to $X in 2022. Overall, imports, however, continue to indicate a abrupt decline. Imports peaked at $X in 2012; however, from 2013 to 2022, imports remained at a lower figure.
Imports by Country
China (X units) and Taiwan (Chinese) (X units) were the main suppliers of coin game imports to Japan.
From 2012 to 2022, the biggest increases were recorded for Taiwan (Chinese) (with a CAGR of +9.7%).
In value terms, the largest coin game suppliers to Japan were China ($X) and Taiwan (Chinese) ($X).
Taiwan (Chinese), with a CAGR of +5.1%, saw the highest growth rate of the value of imports, in terms of the main suppliers over the period under review.
Import Prices by Country
In 2022, the average coin game import price amounted to $X per unit, declining by -3.3% against the previous year. Over the period under review, the import price continues to indicate a perceptible reduction. The growth pace was the most rapid in 2016 when the average import price increased by 31%. Over the period under review, average import prices hit record highs at $X per unit in 2017; however, from 2018 to 2022, import prices stood at a somewhat lower figure.
Average prices varied noticeably amongst the major supplying countries. In 2022, amid the top importers, the country with the highest price was China ($X per unit), while the price for Taiwan (Chinese) amounted to $X per unit.
From 2012 to 2022, the most notable rate of growth in terms of prices was attained by China (-4.1%).
Source: IndexBox Platform
Frequently Asked Questions (FAQ) :
This report provides an in-depth analysis of the coin game market in Japan. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2030.
Product coverage:
- Prodcom 32404230 - Games operated by coins, banknotes, discs or other similar articles (excluding bowling alley equipment)
Country coverage:
- Japan
Data coverage:
- Market volume and value
- Per Capita consumption
- Forecast of the market dynamics in the medium term
- Trade (exports and imports) in Japan
- Export and import prices
- Market trends, drivers and restraints
- Key market players and their profiles
Reasons to buy this report:
- Take advantage of the latest data
- Find deeper insights into current market developments
- Discover vital success factors affecting the market
This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.
In this report, you can find information that helps you to make informed decisions on the following issues:
- How to diversify your business and benefit from new market opportunities
- How to load your idle production capacity
- How to boost your sales on overseas markets
- How to increase your profit margins
- How to make your supply chain more sustainable
- How to reduce your production and supply chain costs
- How to outsource production to other countries
- How to prepare your business for global expansion
While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.
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1. INTRODUCTION
Making Data-Driven Decisions to Grow Your Business
- REPORT DESCRIPTION
- RESEARCH METHODOLOGY AND AI PLATFORM
- DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
- GLOSSARY AND SPECIFIC TERMS
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2. EXECUTIVE SUMMARY
A Quick Overview of Market Performance
- KEY FINDINGS
- MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
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3. MARKET OVERVIEW
Understanding the Current State of The Market and Its Prospects
- MARKET SIZE
- MARKET STRUCTURE
- TRADE BALANCE
- PER CAPITA CONSUMPTION
- MARKET FORECAST TO 2030
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4. MOST PROMISING PRODUCT
Finding New Products to Diversify Your Business
This Chapter is Available Only for the Professional Edition PRO- TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
- BEST-SELLING PRODUCTS
- MOST CONSUMED PRODUCT
- MOST TRADED PRODUCT
- MOST PROFITABLE PRODUCT FOR EXPORT
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5. MOST PROMISING SUPPLYING COUNTRIES
Choosing the Best Countries to Establish Your Sustainable Supply Chain
This Chapter is Available Only for the Professional Edition PRO- TOP COUNTRIES TO SOURCE YOUR PRODUCT
- TOP PRODUCING COUNTRIES
- TOP EXPORTING COUNTRIES
- LOW-COST EXPORTING COUNTRIES
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6. MOST PROMISING OVERSEAS MARKETS
Choosing the Best Countries to Boost Your Exports
This Chapter is Available Only for the Professional Edition PRO- TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
- TOP CONSUMING MARKETS
- UNSATURATED MARKETS
- TOP IMPORTING MARKETS
- MOST PROFITABLE MARKETS
7. PRODUCTION
The Latest Trends and Insights into The Industry
- PRODUCTION VOLUME AND VALUE
8. IMPORTS
The Largest Import Supplying Countries
- IMPORTS FROM 2012–2023
- IMPORTS BY COUNTRY
- IMPORT PRICES BY COUNTRY
9. EXPORTS
The Largest Destinations for Exports
- EXPORTS FROM 2012–2023
- EXPORTS BY COUNTRY
- EXPORT PRICES BY COUNTRY
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10. PROFILES OF MAJOR PRODUCERS
The Largest Producers on The Market and Their Profiles
This Chapter is Available Only for the Professional Edition PRO -
LIST OF TABLES
- Key Findings In 2023
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Per Capita Consumption In 2012-2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country Of Origin, 2012–2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, By Country Of Destination, 2012–2023
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LIST OF FIGURES
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Market Structure – Domestic Supply vs. Imports, In Physical Terms, 2012-2023
- Market Structure – Domestic Supply vs. Imports, In Value Terms, 2012-2023
- Trade Balance, In Physical Terms, 2012-2023
- Trade Balance, In Value Terms, 2012-2023
- Per Capita Consumption, 2012-2023
- Market Volume Forecast to 2030
- Market Value Forecast to 2030
- Products: Market Size And Growth, By Type
- Products: Average Per Capita Consumption, By Type
- Products: Exports And Growth, By Type
- Products: Export Prices And Growth, By Type
- Production Volume And Growth
- Exports And Growth
- Export Prices And Growth
- Market Size And Growth
- Per Capita Consumption
- Imports And Growth
- Import Prices
- Production, In Physical Terms, 2012–2023
- Production, In Value Terms, 2012–2023
- Imports, In Physical Terms, 2012–2023
- Imports, In Value Terms, 2012–2023
- Imports, In Physical Terms, By Country, 2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country Of Origin, 2012–2023
- Exports, In Physical Terms, 2012–2023
- Exports, In Value Terms, 2012–2023
- Exports, In Physical Terms, By Country, 2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, By Country Of Destination, 2012–2023
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