Middle East - Video Game Consoles (Not Operated by Means of Payments) - Market Analysis, Forecast, Size, Trends and Insights
Get instant access to more than 2 million reports, dashboards, and datasets on the IndexBox Platform.
View PricingMiddle East: Video Game Console Market 2024
Video Game Console Market Size in the Middle East
The Middle Eastern video game console market fell to $X in 2022, declining by -14.6% against the previous year. The total consumption indicated pronounced growth from 2012 to 2022: its value increased at an average annual rate of +2.0% over the last decade. The trend pattern, however, indicated some noticeable fluctuations being recorded throughout the analyzed period. Based on 2022 figures, consumption increased by +37.2% against 2020 indices. As a result, consumption reached the peak level of $X, and then dropped in the following year.
Video Game Console Production in the Middle East
In value terms, video game console production expanded notably to $X in 2022 estimated in export price. Overall, production, however, recorded a slight downturn. The pace of growth appeared the most rapid in 2020 with an increase of 47% against the previous year. Over the period under review, production attained the maximum level at $X in 2012; however, from 2013 to 2022, production stood at a somewhat lower figure.
Video Game Console Exports
Exports in the Middle East
In 2022, overseas shipments of video game consoles (not operated by means of payments) decreased by -15.7% to X units for the first time since 2019, thus ending a two-year rising trend. In general, exports, however, posted a notable expansion. The pace of growth appeared the most rapid in 2013 when exports increased by 169% against the previous year. The volume of export peaked at X units in 2014; however, from 2015 to 2022, the exports failed to regain momentum.
In value terms, video game console exports dropped to $X in 2022. Overall, exports, however, recorded a modest increase. The pace of growth was the most pronounced in 2013 when exports increased by 83% against the previous year. The level of export peaked at $X in 2014; however, from 2015 to 2022, the exports failed to regain momentum.
Exports by Country
The United Arab Emirates represented the main exporter of video game consoles (not operated by means of payments) in the Middle East, with the volume of exports recording X units, which was near 65% of total exports in 2022. Oman (X units) took the second position in the ranking, distantly followed by Israel (X units). All these countries together held near 31% share of total exports. Turkey (X units) followed a long way behind the leaders.
Exports from the United Arab Emirates increased at an average annual rate of +3.4% from 2012 to 2022. At the same time, Israel (+116.9%), Oman (+73.9%) and Turkey (+28.6%) displayed positive paces of growth. Moreover, Israel emerged as the fastest-growing exporter exported in the Middle East, with a CAGR of +116.9% from 2012-2022. Oman (+22 p.p.), Israel (+8.9 p.p.) and Turkey (+2.8 p.p.) significantly strengthened its position in terms of the total exports, while the shares of the other countries remained relatively stable throughout the analyzed period.
In value terms, the United Arab Emirates ($X) remains the largest video game console supplier in the Middle East, comprising 70% of total exports. The second position in the ranking was taken by Israel ($X), with a 16% share of total exports. It was followed by Oman, with a 13% share.
From 2012 to 2022, the average annual rate of growth in terms of value in the United Arab Emirates was relatively modest. The remaining exporting countries recorded the following average annual rates of exports growth: Israel (+112.3% per year) and Oman (+65.0% per year).
Export Prices by Country
The export price in the Middle East stood at $X per unit in 2022, picking up by 8.1% against the previous year. Over the period under review, the export price, however, showed a noticeable slump. The growth pace was the most rapid in 2018 an increase of 27%. The level of export peaked at $X per unit in 2012; however, from 2013 to 2022, the export prices remained at a lower figure.
Prices varied noticeably by country of origin: amid the top suppliers, the country with the highest price was Israel ($X per unit), while Turkey ($X per unit) was amongst the lowest.
From 2012 to 2022, the most notable rate of growth in terms of prices was attained by Israel (-1.4%), while the other leaders experienced a decline in the export price figures.
Video Game Console Imports
Imports in the Middle East
Video game console imports reduced to X units in 2022, which is down by -14.3% compared with the previous year. Overall, imports recorded a relatively flat trend pattern. The pace of growth appeared the most rapid in 2017 when imports increased by 58% against the previous year. The volume of import peaked at X units in 2019; however, from 2020 to 2022, imports stood at a somewhat lower figure.
In value terms, video game console imports declined to $X in 2022. In general, imports, however, recorded a relatively flat trend pattern. The pace of growth was the most pronounced in 2021 when imports increased by 52%. As a result, imports reached the peak of $X, and then fell in the following year.
Imports by Country
The United Arab Emirates was the main importing country with an import of about X units, which recorded 43% of total imports. It was distantly followed by Iraq (X units), Israel (X units), Turkey (X units) and Qatar (X units), together generating a 45% share of total imports. Kuwait (X units) and Oman (X units) followed a long way behind the leaders.
From 2012 to 2022, average annual rates of growth with regard to video game console imports into the United Arab Emirates stood at -4.6%. At the same time, Qatar (+26.1%), Kuwait (+11.7%), Oman (+11.1%), Israel (+10.3%) and Iraq (+9.0%) displayed positive paces of growth. Moreover, Qatar emerged as the fastest-growing importer imported in the Middle East, with a CAGR of +26.1% from 2012-2022. By contrast, Turkey (-5.1%) illustrated a downward trend over the same period. Iraq (+10 p.p.), Qatar (+7.2 p.p.), Israel (+7 p.p.), Kuwait (+2.5 p.p.) and Oman (+2.1 p.p.) significantly strengthened its position in terms of the total imports, while Turkey and the United Arab Emirates saw its share reduced by -5.7% and -23.7% from 2012 to 2022, respectively.
In value terms, the United Arab Emirates ($X) constitutes the largest market for imported video game consoles (not operated by means of payments) in the Middle East, comprising 44% of total imports. The second position in the ranking was held by Israel ($X), with a 12% share of total imports. It was followed by Iraq, with a 7.1% share.
In the United Arab Emirates, video game console imports increased at an average annual rate of +1.3% over the period from 2012-2022. The remaining importing countries recorded the following average annual rates of imports growth: Israel (+18.0% per year) and Iraq (+13.3% per year).
Import Prices by Country
The import price in the Middle East stood at $X per unit in 2022, flattening at the previous year. Over the period under review, the import price continues to indicate a relatively flat trend pattern. The pace of growth appeared the most rapid in 2020 an increase of 40% against the previous year. Over the period under review, import prices hit record highs at $X per unit in 2016; however, from 2017 to 2022, import prices stood at a somewhat lower figure.
There were significant differences in the average prices amongst the major importing countries. In 2022, amid the top importers, the country with the highest price was Israel ($X per unit), while Iraq ($X per unit) was amongst the lowest.
From 2012 to 2022, the most notable rate of growth in terms of prices was attained by Kuwait (+9.0%), while the other leaders experienced more modest paces of growth.
Source: IndexBox Platform
Frequently Asked Questions (FAQ) :
This report provides an in-depth analysis of the video game console market in the Middle East. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2030.
Product coverage:
- Prodcom 26406050 - Video game consoles (not operated by means of payments)
Country coverage:
- Bahrain
- Iran
- Iraq
- Israel
- Jordan
- Kuwait
- Lebanon
- Oman
- Palestine
- Qatar
- Saudi Arabia
- Syrian Arab Republic
- Turkey
- United Arab Emirates
- Yemen
Data coverage:
- Market volume and value
- Per Capita consumption
- Forecast of the market dynamics in the medium term
- Production in the Middle East, split by region and country
- Trade (exports and imports) in the Middle East
- Export and import prices
- Market trends, drivers and restraints
- Key market players and their profiles
Reasons to buy this report:
- Take advantage of the latest data
- Find deeper insights into current market developments
- Discover vital success factors affecting the market
This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.
In this report, you can find information that helps you to make informed decisions on the following issues:
- How to diversify your business and benefit from new market opportunities
- How to load your idle production capacity
- How to boost your sales on overseas markets
- How to increase your profit margins
- How to make your supply chain more sustainable
- How to reduce your production and supply chain costs
- How to outsource production to other countries
- How to prepare your business for global expansion
While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.
-
1. INTRODUCTION
Making Data-Driven Decisions to Grow Your Business
- REPORT DESCRIPTION
- RESEARCH METHODOLOGY AND AI PLATFORM
- DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
- GLOSSARY AND SPECIFIC TERMS
-
2. EXECUTIVE SUMMARY
A Quick Overview of Market Performance
- KEY FINDINGS
- MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
-
3. MARKET OVERVIEW
Understanding the Current State of The Market and Its Prospects
- MARKET SIZE
- CONSUMPTION BY COUNTRY
- MARKET FORECAST TO 2030
-
4. MOST PROMISING PRODUCT
Finding New Products to Diversify Your Business
This Chapter is Available Only for the Professional Edition PRO- TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
- BEST-SELLING PRODUCTS
- MOST CONSUMED PRODUCT
- MOST TRADED PRODUCT
- MOST PROFITABLE PRODUCT FOR EXPORT
-
5. MOST PROMISING SUPPLYING COUNTRIES
Choosing the Best Countries to Establish Your Sustainable Supply Chain
This Chapter is Available Only for the Professional Edition PRO- TOP COUNTRIES TO SOURCE YOUR PRODUCT
- TOP PRODUCING COUNTRIES
- TOP EXPORTING COUNTRIES
- LOW-COST EXPORTING COUNTRIES
-
6. MOST PROMISING OVERSEAS MARKETS
Choosing the Best Countries to Boost Your Exports
This Chapter is Available Only for the Professional Edition PRO- TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
- TOP CONSUMING MARKETS
- UNSATURATED MARKETS
- TOP IMPORTING MARKETS
- MOST PROFITABLE MARKETS
7. PRODUCTION
The Latest Trends and Insights into The Industry
- PRODUCTION VOLUME AND VALUE
- PRODUCTION BY COUNTRY
8. IMPORTS
The Largest Importers on The Market and How They Succeed
- IMPORTS FROM 2012–2023
- IMPORTS BY COUNTRY
- IMPORT PRICES BY COUNTRY
9. EXPORTS
The Largest Exporters on The Market and How They Succeed
- EXPORTS FROM 2012–2023
- EXPORTS BY COUNTRY
- EXPORT PRICES BY COUNTRY
-
10. PROFILES OF MAJOR PRODUCERS
The Largest Producers on The Market and Their Profiles
This Chapter is Available Only for the Professional Edition PRO -
11. COUNTRY PROFILES
The Largest Markets And Their Profiles
This Chapter is Available Only for the Professional Edition PRO- Bahrain
- Iran
- Iraq
- Israel
- Jordan
- Kuwait
- Lebanon
- Oman
- Palestine
- Qatar
- Saudi Arabia
- Syrian Arab Republic
- Turkey
- United Arab Emirates
- Yemen
-
LIST OF TABLES
- Key Findings In 2023
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Per Capita Consumption, By Country, 2018–2023
- Production, In Physical Terms, By Country, 2012–2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country Of Destination, 2012–2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, By Country Of Origin, 2012–2023
-
LIST OF FIGURES
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Consumption, By Country, 2023
- Market Volume Forecast to 2030
- Market Value Forecast to 2030
- Products: Market Size And Growth, By Type
- Products: Average Per Capita Consumption, By Type
- Products: Exports And Growth, By Type
- Products: Export Prices And Growth, By Type
- Production Volume And Growth
- Exports And Growth
- Export Prices And Growth
- Market Size And Growth
- Per Capita Consumption
- Imports And Growth
- Import Prices
- Production, In Physical Terms, 2012–2023
- Production, In Value Terms, 2012–2023
- Production, By Country, 2023
- Production, In Physical Terms, By Country, 2012–2023
- Imports, In Physical Terms, 2012–2023
- Imports, In Value Terms, 2012–2023
- Imports, In Physical Terms, By Country, 2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country, 2012–2023
- Exports, In Physical Terms, 2012–2023
- Exports, In Value Terms, 2012–2023
- Exports, In Physical Terms, By Country, 2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, 2012–2023
Recommended reports
This report provides an in-depth analysis of the video game console market in Asia.
This report provides an in-depth analysis of the video game console market in the U.S..
This report provides an in-depth analysis of the video game console market in China.
This report provides an in-depth analysis of the video game console market in the EU.
This report provides an in-depth analysis of the global video game console market.