New Zealand - Games Operated by Coins, Banknotes or Discs - Market Analysis, Forecast, Size, Trends and Insights
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View PricingNew Zealand: Coin Game Market 2024
Coin Game Market Size in New Zealand
The New Zealand coin game market reduced to $X in 2022, which is down by -9% against the previous year. Overall, consumption, however, posted a modest increase. Over the period under review, the market hit record highs at $X in 2018; however, from 2019 to 2022, consumption failed to regain momentum.
Coin Game Production in New Zealand
In value terms, coin game production dropped to $X in 2022 estimated in export price. In general, production, however, saw a mild increase. The pace of growth was the most pronounced in 2018 with an increase of 114% against the previous year. As a result, production attained the peak level of $X. From 2019 to 2022, production growth remained at a lower figure.
Coin Game Exports
Exports from New Zealand
In 2022, shipments abroad of games operated by coins, banknotes or discs increased by 20% to X units, rising for the third consecutive year after four years of decline. Over the period under review, exports, however, continue to indicate a abrupt shrinkage. The growth pace was the most rapid in 2013 when exports increased by 106%. Over the period under review, the exports attained the peak figure at X units in 2015; however, from 2016 to 2022, the exports failed to regain momentum.
In value terms, coin game exports soared to $X in 2022. In general, exports, however, faced a abrupt downturn. Over the period under review, the exports reached the peak figure at $X in 2013; however, from 2014 to 2022, the exports failed to regain momentum.
Exports by Country
The United States (X units), Australia (X units) and Panama (X units) were the main destinations of coin game exports from New Zealand, with a combined 95% share of total exports.
From 2012 to 2022, the biggest increases were recorded for the United States (with a CAGR of +4.8%), while shipments for the other leaders experienced more modest paces of growth.
In value terms, Australia ($X) emerged as the key foreign market for games operated by coins, banknotes or discs exports from New Zealand, comprising 67% of total exports. The second position in the ranking was held by the United States ($X), with a 19% share of total exports. It was followed by Panama, with a 6% share.
From 2012 to 2022, the average annual growth rate of value to Australia totaled -15.4%. Exports to the other major destinations recorded the following average annual rates of exports growth: the United States (-7.6% per year) and Panama (0.0% per year).
Export Prices by Country
The average coin game export price stood at $X per unit in 2022, jumping by 39% against the previous year. Overall, the export price, however, showed a abrupt contraction. The export price peaked at $X per unit in 2012; however, from 2013 to 2022, the export prices failed to regain momentum.
There were significant differences in the average prices for the major external markets. In 2022, amid the top suppliers, the country with the highest price was Australia ($X per unit), while the average price for exports to the United States ($X per unit) was amongst the lowest.
From 2012 to 2022, the most notable rate of growth in terms of prices was recorded for supplies to Ireland (+5.3%), while the prices for the other major destinations experienced a decline.
Coin Game Imports
Imports into New Zealand
In 2022, purchases abroad of games operated by coins, banknotes or discs decreased by -25.5% to X units for the first time since 2019, thus ending a two-year rising trend. Over the period under review, imports continue to indicate a deep contraction. The most prominent rate of growth was recorded in 2015 when imports increased by 60%. Imports peaked at X units in 2012; however, from 2013 to 2022, imports failed to regain momentum.
In value terms, coin game imports reduced remarkably to $X in 2022. In general, imports recorded a perceptible reduction. The most prominent rate of growth was recorded in 2021 with an increase of 92% against the previous year. As a result, imports reached the peak of $X, and then dropped notably in the following year.
Imports by Country
Australia (X units), China (X units) and the United States (X units) were the main suppliers of coin game imports to New Zealand, with a combined 94% share of total imports. These countries were followed by Taiwan (Chinese), which accounted for a further 1.7%.
From 2012 to 2022, the biggest increases were recorded for Taiwan (Chinese) (with a CAGR of +5.1%), while purchases for the other leaders experienced a decline.
In value terms, Australia ($X) constituted the largest supplier of games operated by coins, banknotes or discs to New Zealand, comprising 60% of total imports. The second position in the ranking was held by the United States ($X), with a 21% share of total imports. It was followed by China, with a 13% share.
From 2012 to 2022, the average annual growth rate of value from Australia amounted to -3.3%. The remaining supplying countries recorded the following average annual rates of imports growth: the United States (-0.5% per year) and China (-4.6% per year).
Import Prices by Country
The average coin game import price stood at $X per unit in 2022, shrinking by -18.3% against the previous year. Over the last decade, it increased at an average annual rate of +2.7%. The pace of growth appeared the most rapid in 2021 an increase of 44%. As a result, import price reached the peak level of $X per unit, and then fell rapidly in the following year.
Prices varied noticeably by country of origin: amid the top importers, the country with the highest price was the United States ($X per unit), while the price for China ($X per unit) was amongst the lowest.
From 2012 to 2022, the most notable rate of growth in terms of prices was attained by the United States (+8.1%), while the prices for the other major suppliers experienced more modest paces of growth.
Source: IndexBox Platform
Frequently Asked Questions (FAQ) :
This report provides an in-depth analysis of the coin game market in New Zealand. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2030.
Product coverage:
- Prodcom 32404230 - Games operated by coins, banknotes, discs or other similar articles (excluding bowling alley equipment)
Country coverage:
- New Zealand
Data coverage:
- Market volume and value
- Per Capita consumption
- Forecast of the market dynamics in the medium term
- Trade (exports and imports) in New Zealand
- Export and import prices
- Market trends, drivers and restraints
- Key market players and their profiles
Reasons to buy this report:
- Take advantage of the latest data
- Find deeper insights into current market developments
- Discover vital success factors affecting the market
This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.
In this report, you can find information that helps you to make informed decisions on the following issues:
- How to diversify your business and benefit from new market opportunities
- How to load your idle production capacity
- How to boost your sales on overseas markets
- How to increase your profit margins
- How to make your supply chain more sustainable
- How to reduce your production and supply chain costs
- How to outsource production to other countries
- How to prepare your business for global expansion
While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.
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1. INTRODUCTION
Making Data-Driven Decisions to Grow Your Business
- REPORT DESCRIPTION
- RESEARCH METHODOLOGY AND AI PLATFORM
- DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
- GLOSSARY AND SPECIFIC TERMS
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2. EXECUTIVE SUMMARY
A Quick Overview of Market Performance
- KEY FINDINGS
- MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
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3. MARKET OVERVIEW
Understanding the Current State of The Market and Its Prospects
- MARKET SIZE
- MARKET STRUCTURE
- TRADE BALANCE
- PER CAPITA CONSUMPTION
- MARKET FORECAST TO 2030
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4. MOST PROMISING PRODUCT
Finding New Products to Diversify Your Business
This Chapter is Available Only for the Professional Edition PRO- TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
- BEST-SELLING PRODUCTS
- MOST CONSUMED PRODUCT
- MOST TRADED PRODUCT
- MOST PROFITABLE PRODUCT FOR EXPORT
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5. MOST PROMISING SUPPLYING COUNTRIES
Choosing the Best Countries to Establish Your Sustainable Supply Chain
This Chapter is Available Only for the Professional Edition PRO- TOP COUNTRIES TO SOURCE YOUR PRODUCT
- TOP PRODUCING COUNTRIES
- TOP EXPORTING COUNTRIES
- LOW-COST EXPORTING COUNTRIES
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6. MOST PROMISING OVERSEAS MARKETS
Choosing the Best Countries to Boost Your Exports
This Chapter is Available Only for the Professional Edition PRO- TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
- TOP CONSUMING MARKETS
- UNSATURATED MARKETS
- TOP IMPORTING MARKETS
- MOST PROFITABLE MARKETS
7. PRODUCTION
The Latest Trends and Insights into The Industry
- PRODUCTION VOLUME AND VALUE
8. IMPORTS
The Largest Import Supplying Countries
- IMPORTS FROM 2012–2023
- IMPORTS BY COUNTRY
- IMPORT PRICES BY COUNTRY
9. EXPORTS
The Largest Destinations for Exports
- EXPORTS FROM 2012–2023
- EXPORTS BY COUNTRY
- EXPORT PRICES BY COUNTRY
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10. PROFILES OF MAJOR PRODUCERS
The Largest Producers on The Market and Their Profiles
This Chapter is Available Only for the Professional Edition PRO -
LIST OF TABLES
- Key Findings In 2023
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Per Capita Consumption In 2012-2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country Of Origin, 2012–2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, By Country Of Destination, 2012–2023
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LIST OF FIGURES
- Market Volume, In Physical Terms, 2012–2023
- Market Value, 2012–2023
- Market Structure – Domestic Supply vs. Imports, In Physical Terms, 2012-2023
- Market Structure – Domestic Supply vs. Imports, In Value Terms, 2012-2023
- Trade Balance, In Physical Terms, 2012-2023
- Trade Balance, In Value Terms, 2012-2023
- Per Capita Consumption, 2012-2023
- Market Volume Forecast to 2030
- Market Value Forecast to 2030
- Products: Market Size And Growth, By Type
- Products: Average Per Capita Consumption, By Type
- Products: Exports And Growth, By Type
- Products: Export Prices And Growth, By Type
- Production Volume And Growth
- Exports And Growth
- Export Prices And Growth
- Market Size And Growth
- Per Capita Consumption
- Imports And Growth
- Import Prices
- Production, In Physical Terms, 2012–2023
- Production, In Value Terms, 2012–2023
- Imports, In Physical Terms, 2012–2023
- Imports, In Value Terms, 2012–2023
- Imports, In Physical Terms, By Country, 2023
- Imports, In Physical Terms, By Country, 2012–2023
- Imports, In Value Terms, By Country, 2012–2023
- Import Prices, By Country Of Origin, 2012–2023
- Exports, In Physical Terms, 2012–2023
- Exports, In Value Terms, 2012–2023
- Exports, In Physical Terms, By Country, 2023
- Exports, In Physical Terms, By Country, 2012–2023
- Exports, In Value Terms, By Country, 2012–2023
- Export Prices, By Country Of Destination, 2012–2023
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